

The fundamental problem hasn't changed: modeling a Component with multiple properties still means creating different Variants for each combination of the Component's properties. The solution? Create a Frame for every possible state combination. This meant that a designer looking to model other types of state, such as whether the user is in a "light mode" or "dark mode", would have to somehow achieve this complexity with only that single property to work with. An app's state might also hold information such as the current user's name, their preferences and settings, or the contents of their shopping cart.īy comparison, a Figma prototype's state included one piece of information: the user's current Frame. Navigation is often only a small part of that state. Real apps keep track of lots of information that describes the current "state" of the app. This design tool comes with vast gestures, rich animations, components, widgets, and transition effects that bring all your design projects to life.There were some tricks to reduce the number of links, such as using the "Back" transition target or setting your links on a Component and then reusing that Component between Frames, but there was really no escaping it: prototyping in Figma meant drawing lots and lots of arrows.Īnd while I really like drawing arrows, needing to draw so many arrows made it extremely tedious to prototype even a medium-sized project in Figma. It is also a great alternative to the Figma Interactive Prototype. Wondershare Mockitt is great prototype tool with no coding required and optimum functionality.
#Figma interactive components how to#
How to Create Interactive Prototype with Figma Alternative Preview your prototype: And finally, to preview your prototype, all you have to do is put it in presentation mode. It will also connnect you back to the starting frame. Connecting multiple elements in the same frame: Figma will show you how hotspots can be used to create multiple elements in the same frame.

Change starting frame: To change the starting frame, all you have to do is simply click on the blue arrow on the frame to show the starting frame. You can choose a wide range of options such as transition type, dissolve, smart animate, etc. Choosing your prototype animation: This is relatively easy to use. Figma will create a connection between the thumbnail element and the destination frame. When the image is displayed, there is a button on the right side of the elements indicating where the prototype connection can begin. Select an image: You can select an image from the web or your library. You can also view and select the trigger, actions, transitions and other properties of the animation.
#Figma interactive components windows#
Customise prototype interaction: Selecting a connection will open interaction detail windows from the right side of the panel. That is where the construction of your design will take place. Click prototype bar - You can enter the prototype section by clicking “prototype’ at the top of the properties panel.


So, how do you go about it? The following is a description of how to use Figma in creating interactive prototypes: It enables you to bring your prototypes to a higher fidelity. Prototyping in Figma allows you to build connections between frames, deliver triggers and actions, and also create transitional images. Step for Making Figma Interactions and Clickable Prototype
